A few years ago we made the difficult, and sometimes painful, shift to enable remote working in preparation for the opening of our UK and Cape Town offices. Some of you probably think this is a no-brainer, but the benefit of being in the same room as your fellow hackers can't be overlooked. Being able to call everyone over to view an epic hack, or to ask for a hand when stuck is something tools like Skype fail to provide. We've put a lot of time into getting the tech and processes in place to give us the "hackers in the same room" feel, but this needs to be backed with some IRL interaction too.
People outside of our industry seem to think of "technical" people as the opposite of "creative" people. However, anyone who's slung even a small amount of code, or even dabbled in hacking will know this isn't true. We give our analysts "20% time" each month to give that creativity an outlet (or to let on-project creativity get developed further). This is part of the intention of SenseCon: a week of space and time for intense learning, building, and just plain tinkering without the stresses of report deadlines or anything else.
But, ideas need input, so we try to organise someone to teach us new tricks. This year that was done by Schalk from House 4 Hack (these guys rocks) who gave us some electronic and Arduino skills and some other internal trainings. Also, there's something about an all-nighter that drives creativity, so much so that some Plakkers used to make sure they did one at least once a month. We use our hackathon for that.
Our hackathon's setup is similar to others - you get to pitch an idea, see if you can get two other team mates on board, and have 24 hours to complete it. We had some coolness come out of this last year and I was looking forward to seeing what everyone would come up with this time round.
Copious amounts of energy drinks, snacks, biltong and chocolates were on supply and it started after dinner together. The agreed projects were are listed below, with some vagueness, since this was internal after all :)
Keiran and Dane put our office discone antenna to good use and implemented some SDR-fu to pick up aeroplane transponder signals and decode them. They didn't find MH370, but we now have a cool plane tracker for SP.
Using wifi-deauth packets can be useful if you want to knock a station (or several) off a wifi network. Say you wanted to prevent some cheap wifi cams from picking you up ... Doing this right can get complicated when you're sitting a few km's away with a yagi and some binoculars. Charl got an arduino to raise a flag when it was successfully deauthed, and lower it when connectivity is restored for use in a wifi-shootout game.
Panda (Jeremy) and Sara ended up building local Maltego transforms that would allow mass/rapid scanning of large netblocks so you can quickly zoom in on the most vulnerable boxes. No countries were harmed in the making of this.
gcp and et decided on some good ol'fashioned fuzz-n-find bug hunting on a commercial mail platform, and websense. Along the way they learned some interesting lessons in how not to fuzz, but in the end found some coolness.
The hackathon went gangbusters; most of the team went through the night and into the morning (I didn't, getting old and crashed at 2am). Returning that morning to see everyone still hacking away on their projects (and a few hacking away on their snoring) was amazing.
Once the 24-hours was up, many left the office to grab a shower and refresh before having to present to the entire company later on that afternoon.
Overall this years SenseCon was a great success. Some cool projects/ideas were born, a good time was had AND we even made Charl feel young again. As the kids would say, #winning
Recently a security researcher reported a bug in Facebook that could potentially allow Remote Code Execution (RCE). His writeup of the incident is available here if you are interested. The thing that caught my attention about his writeup was not the fact that he had pwned Facebook or earned $33,500 doing it, but the fact that he used OpenID to accomplish this. After having a quick look at the output from the PoC and rereading the vulnerability description I had a pretty good idea of how the vulnerability was triggered and decided to see if any other platforms were vulnerable.
The basic premise behind the vulnerability is that when a user authenticates with a site using OpenID, that site does a 'discovery' of the user's identity. To accomplish this the server contacts the identity server specified by the user, downloads information regarding the identity endpoint and proceeds with authentication. There are two ways that a site may do this discovery process, either through HTML or a YADIS discovery. Now this is where it gets interesting, HTML look-up is simply a HTML document with some meta information contained in the head tags:
Whereas the Yadis discovery relies on a XRDS document:
Now if you have been paying attention the potential for exploitation should be jumping out at you. XRDS is simply XML and as you may know, when XML is used there is a good chance that an application may be vulnerable to exploitation via XML External Entity (XXE) processing. XXE is explained by OWASP and I'm not going to delve into it here, but the basic premise behind it is that you can specify entities in the XML DTD that when processed by an XML parser get interpreted and 'executed'.
From the description given by Reginaldo the vulnerability would be triggered by having the victim (Facebook) perform the YADIS discovery to a host we control. Our host would serve a tainted XRDS and our XXE would be triggered when the document was parsed by our victim. I whipped together a little PoC XRDS document that would cause the target host to request a second file (198.x.x.143:7806/success.txt) from a server under my control. I ensured that the tainted XRDS was well formed XML and would not cause the parser to fail (a quick check can be done by using http://www.xmlvalidation.com/index.php)
In our example the fist <Service> element would parse correctly as a valid OpenID discovery, while the second <Service> element contains our XXE in the form of <URI>&a;</URI>. To test this we set spun up a standard LAMP instance on DigitalOcean and followed the official installation instructions for a popular, OpenSource, Social platform that allowed for OpenID authentication. And then we tried out our PoC.
It worked! The initial YADIS discovery (orange) was done by our victim (107.x.x.117) and we served up our tainted XRDS document. This resulted in our victim requesting the success.txt file (red). So now we know we have some XXE going on. Next we needed to turn this into something a little more useful and emulate Reginaldo's Facebook success. A small modification was made to our XXE payload by changing the Entity description for our 'a' entity as follows: <!ENTITY a SYSTEM 'php://filter/read=convert.base64-encode/resource=/etc/passwd'>. This will cause the PHP filter function to be applied to our input stream (the file read) before the text was rendered. This served two purposes, firstly to ensure the file we were reading to introduce any XML parsing errors and secondly to make the output a little more user friendly.
The first run with this modified payload didn't yield the expected results and simply resulted in the OpenID discovery being completed and my browser trying to download the identity file. A quick look at the URL, I realised that OpenID expected the identity server to automatically instruct the user's browser to return to the site which initiated the OpenID discovery. As I'd just created a simple python web server with no intelligence, this wasn't happening. Fortunately this behaviour could be emulated by hitting 'back' in the browser and then initiating the OpenID discovery again. Instead of attempting a new discovery, the victim host would use the cached identity response (with our tainted XRDS) and the result was returned in the URL.
Finally all we needed to do was base64 decode the result from the URL and we would have the contents of /etc/passwd.
This left us with the ability to read *any* file on the filesystem, granted we knew the path and that the web server user had permissions to access that file. In the case of this particular platform, an interesting file to read would be config.php which yields the admin username+password as well as the mysql database credentials. The final trick was to try and turn this into RCE as was hinted in the Facebook disclosure. As the platform was written in PHP we could use the expect:// handler to execute code. <!ENTITY a SYSTEM 'expect://id'>, which should execute the system command 'id'. One dependency here is that the expect module is installed and loaded (http://de2.php.net/manual/en/expect.installation.php). Not too sure how often this is the case but other attempts at RCE haven't been too successful. Armed with our new XRDS document we reenact our steps from above and we end up with some code execution.
And Boom goes the dynamite.
All in all a really fun vulnerability to play with and a good reminder that data validation errors don't just occur in the obvious places. All data should be treated as untrusted and tainted, no matter where it originates from. To protect against this form of attack in PHP the following should be set when using the default XML parser:
A good document with PHP security tips can be found here: http://phpsecurity.readthedocs.org/en/latest/Injection-Attacks.html
Aah, January, a month where resolutions usually flare out spectacularly before we get back to the couch in February. We'd like to help you along your way with a reverse engineering challenge put together by Siavosh as an introduction to reversing, and a bit of fun.
Once you reached the final levels, you might need to spend some time understanding x86 assembly or spend some time refreshing it depending on your level. To help out, Siavosh created a crash course tutorial in x86 assembly for our malware workshop at 44con last year, and you can download that over here.
The zip file containing the reversing challenge and additional bytecode binaries could be found here.
Send your solution(s) to challenge at sensepost.com
Disclaimer: When using the term "virtual machine" we mean something like the Java Virtual Machine. A software based architecture that you can write programs for. This particular architecture, EvilGroupVM.exe, has nine instructions whose operation code (opcode) you need to find through binary reverse engineering.
The tools you will require are:
Windows: EvilGroupVM.exe <BytecodeFile>
Ubuntu Linux: ./EvilGroupVM <BytecodeFile>
The outcome of this exercise should include the following key structures in your report:
In case you missed it earlier, the zip file containing the reversing challenge and additional bytecode binaries could be found here.
Send your solution(s) to challenge at sensepost.com
New types of mobile applications based on Trusted Execution Environments (TEE) and most notably ARM TrustZone micro-kernels are emerging which require new types of security assessment tools and techniques. In this blog post we review an example TrustZone application on a Galaxy S3 phone and demonstrate how to capture communication between the Android application and TrustZone OS using an instrumented version of the Mobicore Android library. We also present a security issue in the Mobicore kernel driver that could allow unauthorised communication between low privileged Android processes and Mobicore enabled kernel drivers such as an IPSEC driver.
Mobicore OS :
The Samsung Galaxy S III was the first mobile phone that utilized ARM TrustZone feature to host and run a secure micro-kernel on the application processor. This kernel named Mobicore is isolated from the handset's Android operating system in the CPU design level. Mobicore is a micro-kernel developed by Giesecke & Devrient GmbH (G&D) which uses TrustZone security extension of ARM processors to create a secure program execution and data storage environment which sits next to the rich operating system (Android, Windows , iOS) of the Mobile phone or tablet. The following figure published by G&D demonstrates Mobicore's architecture :
The security critical applications that run inside Mobicore OS are referred to as trustlets and are developed by third-parties such as banks and content providers. The trustlet software development kit includes library files to develop, test and deploy trustlets as well as Android applications that communicate with relevant trustlets via Mobicore API for Android. Trustlets need to be encrypted, digitally signed and then remotely provisioned by G&D on the target mobile phone(s). Mobicore API for Android consists of the following 3 components:
1) Mobicore client library located at /system/lib/libMcClient.so: This is the library file used by Android OS or Dalvik applications to establish communication sessions with trustlets on the secure world
2) Mobicore Daemon located at /system/bin/mcDriverDaemon: This service proxies Mobicore commands and responses between NWd and SWd via Mobicore device driver
3) Mobicore device driver: Registers /dev/mobicore device and performs ARM Secure Monitor Calls (SMC) to switch the context from NWd to SWd
The source code for the above components can be downloaded from Google Code. I enabled the verbose debug messages in the kernel driver and recompiled a Samsung S3 kernel image for the purpose of this analysis. Please note that you need to download the relevant kernel source tree and stock ROM for your S3 phone kernel build number which can be found in "Settings->About device". After compiling the new zImage file, you would need to insert it into a custom ROM and flash your phone. To build the custom ROM I used "Android ROM Kitchen 0.217" which has the option to unpack zImage from the stock ROM, replace it with the newly compiled zImage and pack it again.
1) Android application calls mcOpenDevice() API which cause the Mobicore Daemon (/system/bin/mcDriverDaemon) to open a handle to /dev/mobicore misc device.
2) It then allocates a "Worlds share memory" (WSM) buffer by calling mcMallocWsm() that cause the Mobicore kernel driver to allocate wsm buffer with the requested size and map it to the user space application process. This shared memory buffer would later be used by the android application and trustlet to exchange commands and responses.
3) The mcOpenSession() is called with the UUID of the target trustlet (10 bytes value, for instance : ffffffff000000000003 for PlayReady DRM truslet) and allocate wsm address to establish a session with the target trustlet through the allocated shared memory.
4) Android applications have the option to attach additional memory buffers (up to 6 with maximum size of 1MB each) to the established session by calling mcMap() API. In case of PlayReady DRM trustlet which is used by the Samsung VideoHub application, two additional buffers are attached: one for sending and receiving the parameters and the other for receiving trustlet's text output.
5) The application copies the command and parameter types to the WSM along with the parameter values in second allocated buffer and then calls mcNotify() API to notify the Mobicore that a pending command is waiting in the WSM to be dispatched to the target trustlet.
6) The mcWaitNotification() API is called with the timeout value which blocks until a response received from the trustlet. If the response was not an error, the application can read trustlets' returned data, output text and parameter values from WSM and the two additional mapped buffers.
7) At the end of the session the application calls mcUnMap, mcFreeWsm and mcCloseSession .
The Mobicore kernel driver is the only component in the android operating system that interacts directly with Mobicore OS by use of ARM CPU's SMC instruction and Secure Interrupts . The interrupt number registered by Mobicore kernel driver in Samsung S3 phone is 47 that could be different for other phone or tablet boards. The Mobicore OS uses the same interrupt to notify the kernel driver in android OS when it writes back data.
Analysis of a Mobicore session:
There are currently 5 trustlets pre-loaded on the European S3 phones as listed below:
shell@android:/ # ls /data/app/mcRegistry
The 07010000000000000000000000000000.tlbin is the "Content Management" trustlet which is used by G&D to install/update other trustlets on the target phones. The 00060308060501020000000000000000.tlbin and ffffffff000000000000000000000003.tlbin are DRM related truslets developed by Discretix. I chose to analyze PlayReady DRM trustlet (ffffffff000000000000000000000003.tlbin), as it was used by the Samsung videohub application which is pre-loaded on the European S3 phones.
The videohub application dose not directly communicate with PlayReady trustlet. Instead, the Android DRM manager loads several DRM plugins including libdxdrmframeworkplugin.so which is dependent on libDxDrmServer.so library that makes Mobicore API calls. Both of these libraries are closed source and I had to perform dynamic analysis to monitor communication between libDxDrmServer.so and PlayReady trustlet. For this purpose, I could install API hooks in android DRM manager process (drmserver) and record the parameter values passed to Mobicore user library (/system/lib/libMcClient.so) by setting LD_PRELOAD environment variable in the init.rc script and flash my phone with the new ROM. I found this approach unnecessary, as the source code for Mobicore user library was available and I could add simple instrumentation code to it which saves API calls and related world shared memory buffers to a log file. In order to compile such modified Mobicore library, you would need to the place it under the Android source code tree on a 64 bit machine (Android 4.1.1 requires 64 bit machine to compile) with 30 GB disk space. To save you from this trouble, you can download a copy of my Mobicore user library from here. You need to create the empty log file at /data/local/tmp/log and replace this instrumented library with the original file (DO NOT FORGET TO BACKUP THE ORIGINAL FILE). If you reboot the phone, the Mobicore session between Android's DRM server and PlayReady trustlet will be logged into /data/local/tmp/log. A sample of such session log is shown below:
The content and address of the shared world memory and two additional mapped buffers are recorded in the above file. The command/response format in wsm buffer is very similar to APDU communication in smart card applications and this is not a surprise, as G&D has a long history in smart card technology. The next step is to interpret the command/response data, so that we can manipulate them later and observe the trustlet behavior. The trustlet's output in text format together with inspecting the assembly code of libDxDrmServer.so helped me to figure out the PlayReady trustlet command and response format as follows:
client command (wsm) : 08022000b420030000000001000000002500000028023000300000000500000000000000000000000000b0720000000000000000
client parameters (mapped buffer 1): 8f248d7e3f97ee551b9d3b0504ae535e45e99593efecd6175e15f7bdfd3f5012e603d6459066cc5c602cf3c9bf0f705b
trustlet response (wsm):08022000b420030000000081000000002500000028023000300000000500000000000000000000000000b0720000000000000000
trustltlet text output (mapped buffer 2):
SRVXInvokeCommand command 1000000 hSession=320b4
SRVXInvokeCommand. command = 0x1000000 nParamTypes=0x25
SERVICE_DRM_BBX_SetKeyToOemContext - pPrdyServiceGlobalContext is 32074
SERVICE_DRM_BBX_SetKeyToOemContext iExpectedSize match real size=48
SERVICE_DRM_BBX_SetKeyToOemContext preparing local buffer DxDecryptAsset start - iDatatLen=32, pszInData=0x4ddf4 pszIntegrity=0x4dde4
DxDecryptAsset calling Oem_Aes_SetKey DxDecryptAsset
calling DRM_Aes_CtrProcessData DxDecryptAsset
calling DRM_HMAC_CreateMAC iDatatLen=32 DxDecryptAsset
after calling DRM_HMAC_CreateMAC DxDecryptAsset
By mapping the information disclosed in the trustlet text output to the client command the following format was derived:
08022000 : virtual memory address of the text output buffer in the secure world (little endian format of 0x200208)
b4200300 : PlayReady session ID
00000001: Command ID (0x1000000)
00000000: Error code (0x0 = no error, is set by truslet after mcWaitNotification)
25000000: Parameter type (0x25)
28023000: virtual memory address of the parameters buffer in the secure world (little endian format of 0x300228)
30000000: Parameters length in bytes (0x30, encrypted key length)
05000000: encryption key type (0x5)
The trustlet receives client supplied memory addresses as input data which could be manipulated by an attacker. We'll test this attack later. The captured PlayReady session involved 18 command/response pairs that correspond to the following high level diagram of PlayReady DRM algorithm published by G&D. I couldn't find more detailed specification of the PlayReady DRM on the MSDN or other web sites. But at this stage, I was not interested in the implementation details of the PlayReady schema, as I didn't want to attack the DRM itself, but wanted to find any exploitable issue such as a buffer overflow or memory disclosure in the trustlet.
An attacker would need to know the "sequence number" of an already established netlink connection between a kernel component such as IPSEC and Mobicore driver in order to exploit this vulnerability. This sequence numbers were incremental starting from zero but currently there is no kernel component on the Samsung phone that uses the Mobicore API, thus this issue was not a high risk. We notified the vendor about this issue 6 months ago but haven't received any response regarding the planned fix. The following figures demonstrate exploitation of this issue from an Android unprivileged process :
|0||Memory address of the mapped output buffer in trustlet process (original value=0x08022000)||for values<0x8022000 the fuzzer crashed|
values >0x8022000 no errors
|41||memory address of the parameter mapped buffer in trusltet process (original value=0x28023000)||0x00001000<value<0x28023000 the fuzzer crashed|
value>=00001000 trustlet exits with "parameter refers to secure memory area"
value>0x28023000 no errors
|49||Parameter length (encryption key or certificate file length)||For large numbers the trustlet exits with "malloc() failed" message|
We demonstrated that intercepting and manipulating the worlds share memory (WSM) data can be used to gain better knowledge about the internal workings of Mobicore trustlets. We believe that this method can be combined with the side channel measurements to perform blackbox security assessment of the mobile TEE applications. The context switching and memory sharing between normal and secure world could be subjected to side channel attacks in specific cases and we are focusing our future research on this area.
We're excited to be presenting our Hacking By Numbers Combat course again at Black Hat USA this year. SensePost's resident German haxor dude Georg-Christian Pranschke will be presenting this year's course. Combat fits in right at the top of our course offerings. No messing about, this really is the course where your sole aim is to pwn as much of the infrastructure and applications as possible. It is for the security professional looking to hone their skill-set, or to think like those in Unit 61398. There are a few assumptions though:
These targets come from real life assessments we've faced at SensePost, it's about as real as you can get without having to do the report at the end of it. How it works is that candidates are presented with a specific goal. If the presenter is feeling generous at the time, they may even get a description of the technology. After that, they'll have time to solve the puzzle. Afterwards, there will be a discussion about the failings, takeaways and alternate approaches adopted by the class. The latter is normally fascinating as (as anybody in the industry knows), there are virtually a limitless number of different ways to solve specific problems. This means that even the instructor gets to learn a couple of new tricks (we also have prizes for those who teach them enough new tricks).
In 2012, Combat underwent a massive rework and we presented a virtually new course which went down excellently. We're aiming to do the same this year, and to make it the best Combat course ever. So if you're interested in spending two days' worth of intense thinking solving some fairly unique puzzles and shelling boxen, join us for HBN Combat at BlackHat USA.